![]() The game itself reportedly skipped release in the Netherlands and Belgium due to the game's loot boxes which run afoul of laws against RNGs in both countries. ![]() Since its release, many players and Diablo fans have voiced distaste over the number of microtransactions along with the cost of fully upgrading a character leaving many to compare Diablo Immortal to a pay-to-win mobile title. Especially when they sport a fanbase that loathes the concept of gaming on phones so deeply.In an interview with the LA Times, Blizzard president Mike Ybarra discussed the monetization of Diablo Immortal and the criticism it has faced. When a company as iconic as Nintendo can't really make a splash in the mobile market despite multiple attempts, it's going to be hard for any established gaming player. It's also not really evidence that the game can rise above the huge number of mobile games that come and go without leaving much of a mark. It's no surprise that the head of Activision would heap praise onto Diablo Immortal's progress internally. Blizzard does have a mobile client for Hearthstone out on Android and iOS at the moment, but mobile takes on anything from Overwatch to Starcraft could be in the works for the future. ![]() This was confirmed at Blizzcon 2018 alongside the reveal of Diablo Immortal, but none of those games have been revealed as of yet. Daniel Alegre also mentioned in his talk that Diablo Immortal was one of several Blizzard mobile titles under development.
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